
The special issue "Game Technology for Training and Education" will focus on technical aspects of the development and application of games in training and education, so-called serious games.
This special issue is planned in coordination with the International Conference on E-learning and Games (Edutainment '08), to be held in Nanjing, China, on June 25–27, 2008. This conference has rapidly matured into a prominent forum for researchers to present and discuss recent results on the development and application of e-learning and digital entertainment systems.
Though many excellent papers and journal articles currently address serious games and elaborate on many relations between learning and games, they are often oriented towards specific game design methodologies and/or pedagogical motivations. We believe that, besides all those developments, serious games can also achieve much progress and innovation from developing, combining, and deploying game technology in novel ways.
Therefore, this special issue will be devoted to articles covering technical topics of the Edutainment '08 conference include, but not limited to:
Authors should follow the International Journal of Computer Games Technology manuscript format described at the journal site http://www.hindawi.com/journals/ijcgt/. Prospective authors should submit an electronic copy of their complete manuscript through the journal Manuscript Tracking System at http://mts.hindawi.com, according to the following timetable:
Manuscript Due : September 1, 2008
First Round of Reviews : December 1, 2008
Publication Date : March 1, 2009